Users of Samsung Electronics' Exynos 3 (3rd generation) will now be able to experience Visual Camp's VR eye-tracking technology.
Several other technologies will be applied to the Exynos 3, in addition to the company's eye-tracking technology, including hand tracking, voice recognition, and facial expression recognition.
Eye tracking is crucial to both virtual (VR) and augmented reality (AR) technologies. When applied to VR and AR, the resolution of the part of the display screen being viewed by the user's eyes at any given time is sharpened, while the resolution for all other parts is reduced: this process is called "foveated rendering".
The headset is powered by a 10nm SoC with Mali G71 graphics – which is similar to Exynos 9 Series chip. The headset seems enormous and is capable of powering dual "WQHD+" displays (2560 x 1440 or something close to that) at 90Hz, or one 4K display at 75Hz.
With its mobile HMD-optimised eye-tracking technology, Visual Camp has now truly become a global player. Because its technology can be applied to both smartphone-connected and all-in-one HMD devices and features lower electricity consumption and prevents smart phone CPUs from overheating, Visual Camp has a clear comparative advantage over its competitors.
A measurement of the CPU power consumption of Samsung Electronics' Exynos 8890 chip resulted in the relatively low (average) figure of less than three per cent, proving the product's outstanding performance.
After its inclusion on the 2015 Red Herring Asia 100 list, which has featured prominent industry names such as Google, Facebook, Alibaba, and Kakao, Visual Camp was also included on the G-Startup Seoul Top 15, which is a ranking which involves the participation of over 200 outstanding startup companies from all over the world.